This is a real-time
adventure based in mythological times, first released for the Sinclair
QL home computer by Talent computer systems of Glasgow in 1984. Written
by Alan Black and Jon R Malone, it is probably one of the best selling
programs ever for the Sinclair QL.
The Lost Kingdom of ZKUL
is a classic, challenging text only adventure, with hundreds of
locations and a huge vocabulary. It is set in real time with traps,
puzzles and mazes - and a special note-pad feature to help you!
The name
of this adventure is based on a skull-like rock formation that marks
the entrance to the ancient dwelling place of the dwarves, an enormous
labyrinth of tunnels inside a mountain. Many years ago, the dwarves of
the mountain, who had lived in peace for centuries, were besieged by
the men of Caras, from far in the south. The dwarves were all but
beaten, driven back to their last refuge in the Domed City, when the
great Wizard Taradon, summoning his final reserves of strength, led the
dwarves in a last tragic assault.
The men of Caras were
defeated, but at heavy cost to the dwarves. Few survived that day, and
those who did, remain their still, mourning their dead.
Of the Wizard, little is
known, although it is said that he remains in the Domed City, guarding
the last precious secret of the old civilisation.
Although the history of
these days has now lapsed into legend, you have heard tell of
adventurers seeking the Domed City and the great treasures said to be
hidden in the dwarves' mountain dwelling. Some have returned
empty-handed, with tales only of failure. Most have never been heard of
again.
Guided by your friend
Eldomir, you have travelled to where he believes you will find the
ancient dwelling place of the dwarves.
As you approach the river,
he bids you farewell, leaving instructions for you to bring any
treasure you may find to the house in the forest.
NOTE:
You can download a demo of the Windows version from this website - this
is the full adventure but is limited to 3 sessions of 20 minutes
playing time.
Reviews
"Zkul is an excellent
adventure and its size means that the further you get into it, the
harder it gets... This is the standard the others have to beat."
Micro Adventurer November
1984
"ZKUL has a bewildering
number of settings, some vexing logic tests, a full cast and an
entirely satisfactory store of treasures."
QL User December 1984
"from the feel of the
initials moves and encounters I am sure expert adventurers will not be
disappointed."