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Sinclair QL Computer Wiki - D-Day[en]
 

D-Day is a table top wargame, set on 6th June 1944, at the time of the allied D-DAY invasion. D-Day was originally programmed by Dagenham Design Cell on behalf of Games Workshop (now more famous for their Dungeons and Dragons games), in SuperBASIC.

At the request of CGH Services, Rich Mellor took on the challenge of correcting some of the BASIC and converting it to run from disk, implementing some of the features which were originally planned within the SuperBASIC and compiling it with the Turbo BASIC Compiler.

D-Day MKII has four scenarios - two based on the area around Caen, in Normandy, and two based in and around Arnhem. Here, you can control either the Allies or the Germans as they fight to gain control of the bridges and forge ahead towards Arnheim.

The game features the ability to 'hide' units from the enemy inside buildings or under tree cover, plus a choice of playing with between 10 and 50 units each side and even to configure your own start for the game.

You have ships, bridgelayers and lorries to assist your advance, with the overall object for the Allies to get to the bridges and hold them against the German onslaught. The other player can be a human or the computer (you can even play by mail against someone else).

The improved D-Day MKII features much improved computer intelligence and even the ability to play by post.


D-Day MKII
Title: D-Day
Language: Originally written in SuperBASIC - compiled with Turbo and some 68000 machine code
Author: Dagenham Design Cell and Rich Mellor
Publisher: Games Workshop and RWAP Software
Platforms Suitable for: All Sinclair QLs and emulators, although not SMSQ/e compatible
Commercial Status: Commercial
Sources Available from: n/a
Price as at April 1985: £24.95
Reviews: QL User (April 1985), Sinclair QL World (December 1989)
Latest Version available from: RWAP Software website

 

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